Repository logo
 

The Legend Of Zelda And Self-efficacy: A Link To Self-directed Learning

dc.contributor.authorBelazouz Asma
dc.date.accessioned2026-06-07T13:35:46Z
dc.date.issued2023-12-21
dc.description.abstractbstract Video games are thought to meet self-directed learning expectations, improve specific skills and capabilities, and inform about self-efficacy. The Legend of Zelda game franchise is amongst the most popular and massively played games since 1986. It mostly comprises exploration-based games containing action-adventure, strategy, and puzzle elements. This paper investigates how The Legend of Zelda: Breath of the Wild (2017), a massive open-world Zelda, is designed to include self-directed learning skills, such as self-efficacy, that increase students’ sense of autonomy and unlock their learning potentials.
dc.identifier.urihttp://ddeposit.univ-alger2.dz/handle/20.500.12387/9832
dc.language.isoother
dc.publisherdes archives - Actualités des archives - Faculté des sciences humaines, Université Al-Jair, 2 Abou Al-Qasim Saad Allah
dc.relation.ispartofseriesالمجلد19; العدد2
dc.subjectLearning Autonomy
dc.subjectSelf-directed Learning
dc.subjectSelf-Efficacy
dc.subjectThe Legend of Zelda: Breath of the Wild
dc.subjectVideo Game
dc.titleThe Legend Of Zelda And Self-efficacy: A Link To Self-directed Learning
dc.typeArticle

Files

Original bundle

Now showing 1 - 1 of 1
No Thumbnail Available
Name:
asma belazouz.pdf
Size:
448.01 KB
Format:
Adobe Portable Document Format

License bundle

Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed upon to submission
Description: